Version: Committing version data for tag: jgrpp-0.40.0
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jgrpp-0.39.2 20201229 0 833fa42c3fe9c2875ce5f943cd9a66eeca4f6b2c 1 1 2020
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f8a265ad85ef51cd6e010cd20ba86583eec1cb36e29fa0101dc3365704a1ef58 -
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jgrpp-0.40.0 20210202 0 be216952cb85d845f0091c00871c521519825cc7 1 1 2021
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## JGR's Patchpack version 0.39.2
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## JGR's Patchpack version 0.40.0
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This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
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@@ -221,6 +221,11 @@ See the [wiki](https://github.com/JGRennison/OpenTTD-patches/wiki) for guides on
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* Road vehicles may now start and finish overtaking on bridges and in tunnels.
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See the [wiki](https://github.com/JGRennison/OpenTTD-patches/wiki/One-way-roads) for full details.
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* Realistic train braking (added in v0.40.0)
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In this mode, trains have a stopping distance and will reserve ahead accordingly, trains cannot stop instantly.
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This mode has many implications for signalling and track layout design, and is therefore an advanced feature which may not be suitable for beginners.
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In particular pre-signals and two-way signals are not permitted, and PBS is used for all signalling.
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* Save/load and savegame format changes
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* Various changes to improve handling of savegames which use features not in trunk.
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* Savegames from this patchpack are not loadable in trunk.
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@@ -285,6 +290,8 @@ See the [wiki](https://github.com/JGRennison/OpenTTD-patches/wiki) for guides on
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* Increase per-vehicle order limit from 254 to 64k. (added in v0.38.0).
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* Add features to reverse the order of an order list, and to append the reverse of an order list. (added in v0.39.0).
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* Add console commands for conditional execution from game date. (added in v0.39.2).
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* Add client setting for vehicle naming scheme. (added in v0.40.0).
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* Add setting to control dates over which inflation is applied. (added in v0.40.0).
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* Various minor fixes, see changelog.
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* [NewGRF specification additions](docs/newgrf-additions.html) ([online copy](https://htmlpreview.github.io/?https://github.com/JGRennison/OpenTTD-patches/blob/jgrpp/docs/newgrf-additions.html)).
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* [NML specification additions](docs/newgrf-additions-nml.html) ([online copy](https://htmlpreview.github.io/?https://github.com/JGRennison/OpenTTD-patches/blob/jgrpp/docs/newgrf-additions-nml.html)).
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* * *
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### v0.40.0 (2021-02-02)
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* Fix crash in auto-separation when all orders removed.
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* Fix crash when removing rail depot or road when debug window open on tile.
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* Signals on bridges/tunnels:
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* Fix handling of bridge signals when reversing inside.
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* Fix reversing behind waypoint/signal when front is inside a bridge/tunnel.
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* Fix bridges not being redrawn after all signals reset when cleared.
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* Fix reservation not being cleared from far end of signalled tunnel when removing.
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* Fix handling of entrance availability when reversing inside bidrectionally signalled bridges/tunnels.
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* Fix train crash which could occur when reversing trains on both sides of a bidirectional bridge/tunnel entrance tile.
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* Set tunnel/bridge PBS exit to red when leaving.
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* Template-based train replacement:
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* Add support for flipping engine/wagon directions.
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* No longer use idle vehicles in depots by default.
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* Use idle vehicles in depot no longer uses vehicles which have orders/shared orders, or are in a group.
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* Fix vehicle window not being closed when acquiring idle vehicle for replacement.
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* Fix false positive desync warning messages for vehicle cached weight/length.
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* Add feature: realistic train braking.
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* Add setting for dates over which inflation is applied.
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* Add client setting for vehicle naming scheme.
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* Reduce clipping and graphical issues with NewGRF vehicle sets where the sprite bounds vary with overall curvature.
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* Show if train breakdown is due to collision with road vehicle, even if improved breakdowns is disabled.
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* Print warning instead of asserting for invalid NewGRF string IDs.
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* Add Korean translations by TELK.
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* Bump trunk base from commit b7851e51adf0fb0d39ed34a579cf6fe68d8949be to commit 069fb5425302edc93a77ca54b3665a7102747f5a.
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### v0.39.2 (2020-12-29)
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* Fix crash which could occur when loading older scenarios or savegames which do not already have a company.
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* Fix crash which could occur when using the restart command after opening the save/load window.
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