Codechange: Pass std::string_view from drivers instead of char *.

This commit is contained in:
Peter Nelson
2024-04-09 02:47:14 +01:00
committed by Peter Nelson
parent a42aa1a086
commit 332cbca36e
52 changed files with 161 additions and 161 deletions

View File

@@ -579,7 +579,7 @@ struct GameOptionsWindow : Window {
break;
case WID_GO_VIDEO_DRIVER_INFO:
SetDParamStr(0, VideoDriver::GetInstance()->GetInfoString());
SetDParamStr(0, std::string{VideoDriver::GetInstance()->GetInfoString()});
DrawStringMultiLine(r, STR_GAME_OPTIONS_VIDEO_DRIVER_INFO);
break;
@@ -641,7 +641,7 @@ struct GameOptionsWindow : Window {
changed |= wid->UpdateVerticalSize(y);
wid = this->GetWidget<NWidgetResizeBase>(WID_GO_VIDEO_DRIVER_INFO);
SetDParamStr(0, VideoDriver::GetInstance()->GetInfoString());
SetDParamStr(0, std::string{VideoDriver::GetInstance()->GetInfoString()});
y = GetStringHeight(STR_GAME_OPTIONS_VIDEO_DRIVER_INFO, wid->current_x);
changed |= wid->UpdateVerticalSize(y);