Merge branch 'cargo_type_order' into jgrpp

# Conflicts:
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/extended_ver_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/track_func.h
This commit is contained in:
Jonathan G Rennison
2018-07-02 21:04:06 +01:00
45 changed files with 183 additions and 145 deletions

View File

@@ -105,7 +105,7 @@ public:
assert(IsValidTrackdir(td2));
int cost = 0;
if (TrackFollower::Allow90degTurns()
&& ((TrackdirToTrackdirBits(td2) & (TrackdirBits)TrackdirCrossesTrackdirs(td1)) != 0)) {
&& HasTrackdir(TrackdirCrossesTrackdirs(td1), td2)) {
/* 90-deg curve penalty */
cost += Yapf().PfGetSettings().rail_curve90_penalty;
} else if (td2 != NextTrackdir(td1)) {
@@ -418,7 +418,7 @@ public:
{
assert(!n.flags_u.flags_s.m_targed_seen);
assert(tf->m_new_tile == n.m_key.m_tile);
assert((TrackdirToTrackdirBits(n.m_key.m_td) & tf->m_new_td_bits) != TRACKDIR_BIT_NONE);
assert((HasTrackdir(tf->m_new_td_bits, n.m_key.m_td)));
CPerfStart perf_cost(&Yapf().m_perf_cost);

View File

@@ -166,16 +166,13 @@ public:
/** Called by YAPF to detect if node ends in the desired destination */
inline bool PfDetectDestination(TileIndex tile, Trackdir td)
{
bool bDest;
if (m_dest_station_id != INVALID_STATION) {
bDest = HasStationTileRail(tile)
return HasStationTileRail(tile)
&& (GetStationIndex(tile) == m_dest_station_id)
&& (GetRailStationTrack(tile) == TrackdirToTrack(td));
} else {
bDest = (tile == m_destTile)
&& ((m_destTrackdirs & TrackdirToTrackdirBits(td)) != TRACKDIR_BIT_NONE);
}
return bDest;
return (tile == m_destTile) && HasTrackdir(m_destTrackdirs, td);
}
/**

View File

@@ -197,8 +197,7 @@ public:
/** Called by YAPF to detect if node ends in the desired destination */
inline bool PfDetectDestination(Node &n)
{
bool bDest = IsRoadDepotTile(n.m_segment_last_tile);
return bDest;
return IsRoadDepotTile(n.m_segment_last_tile);
}
inline bool PfDetectDestinationTile(TileIndex tile, Trackdir trackdir)
@@ -273,7 +272,7 @@ public:
(m_non_artic || IsDriveThroughStopTile(tile));
}
return tile == m_destTile && ((m_destTrackdirs & TrackdirToTrackdirBits(trackdir)) != TRACKDIR_BIT_NONE);
return tile == m_destTile && HasTrackdir(m_destTrackdirs, trackdir);
}
/**
@@ -433,7 +432,7 @@ public:
/* set origin (tile, trackdir) */
TileIndex src_tile = v->tile;
Trackdir src_td = v->GetVehicleTrackdir();
if ((TrackStatusToTrackdirBits(GetTileTrackStatus(src_tile, TRANSPORT_ROAD, v->compatible_roadtypes)) & TrackdirToTrackdirBits(src_td)) == 0) {
if (!HasTrackdir(TrackStatusToTrackdirBits(GetTileTrackStatus(src_tile, TRANSPORT_ROAD, v->compatible_roadtypes)), src_td)) {
/* sometimes the roadveh is not on the road (it resides on non-existing track)
* how should we handle that situation? */
return false;
@@ -516,7 +515,7 @@ FindDepotData YapfRoadVehicleFindNearestDepot(const RoadVehicle *v, int max_dist
{
TileIndex tile = v->tile;
Trackdir trackdir = v->GetVehicleTrackdir();
if ((TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, v->compatible_roadtypes)) & TrackdirToTrackdirBits(trackdir)) == 0) {
if (!HasTrackdir(TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, v->compatible_roadtypes)), trackdir)) {
return FindDepotData();
}

View File

@@ -65,7 +65,7 @@ public:
/* use vehicle's current direction if that's possible, otherwise use first usable one. */
Trackdir veh_dir = v->GetVehicleTrackdir();
return ((trackdirs & TrackdirToTrackdirBits(veh_dir)) != 0) ? veh_dir : (Trackdir)FindFirstBit2x64(trackdirs);
return (HasTrackdir(trackdirs, veh_dir)) ? veh_dir : (Trackdir)FindFirstBit2x64(trackdirs);
}
/* move back to the old tile/trackdir (where ship is coming from) */