(svn r24846) -Add: Advanced settings to disable certain sound effects.

This commit is contained in:
frosch
2012-12-23 21:09:09 +00:00
parent 888df85a3a
commit 336a93a9d8
33 changed files with 185 additions and 100 deletions

View File

@@ -63,7 +63,7 @@ static DiagDirection _road_station_picker_orientation;
void CcPlaySound1D(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
{
if (result.Succeeded()) SndPlayTileFx(SND_1F_SPLAT, tile);
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile);
}
/**
@@ -93,7 +93,7 @@ static void PlaceRoad_Bridge(TileIndex tile, Window *w)
void CcBuildRoadTunnel(const CommandCost &result, TileIndex start_tile, uint32 p1, uint32 p2)
{
if (result.Succeeded()) {
SndPlayTileFx(SND_20_SPLAT_2, start_tile);
if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_2, start_tile);
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
DiagDirection start_direction = ReverseDiagDir(GetTunnelBridgeDirection(start_tile));
@@ -174,7 +174,7 @@ void CcRoadDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2
if (result.Failed()) return;
DiagDirection dir = (DiagDirection)GB(p1, 0, 2);
SndPlayTileFx(SND_1F_SPLAT, tile);
if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile);
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
ConnectRoadToStructure(tile, dir);
}
@@ -198,7 +198,7 @@ void CcRoadStop(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
if (result.Failed()) return;
DiagDirection dir = (DiagDirection)GB(p2, 6, 2);
SndPlayTileFx(SND_1F_SPLAT, tile);
if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile);
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
TileArea roadstop_area(tile, GB(p1, 0, 8), GB(p1, 8, 8));
TILE_AREA_LOOP(cur_tile, roadstop_area) {
@@ -464,7 +464,7 @@ struct BuildRoadToolbarWindow : Window {
DeleteWindowById(WC_SELECT_STATION, 0);
ToggleRoadButton_Remove(this);
SndPlayFx(SND_15_BEEP);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
break;
default: NOT_REACHED();
@@ -869,7 +869,7 @@ struct BuildRoadDepotWindow : public PickerWindowBase {
this->RaiseWidget(_road_depot_orientation + WID_BROD_DEPOT_NE);
_road_depot_orientation = (DiagDirection)(widget - WID_BROD_DEPOT_NE);
this->LowerWidget(_road_depot_orientation + WID_BROD_DEPOT_NE);
SndPlayFx(SND_15_BEEP);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
this->SetDirty();
break;
@@ -998,7 +998,7 @@ struct BuildRoadStationWindow : public PickerWindowBase {
this->RaiseWidget(_road_station_picker_orientation + WID_BROS_STATION_NE);
_road_station_picker_orientation = (DiagDirection)(widget - WID_BROS_STATION_NE);
this->LowerWidget(_road_station_picker_orientation + WID_BROS_STATION_NE);
SndPlayFx(SND_15_BEEP);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
this->SetDirty();
DeleteWindowById(WC_SELECT_STATION, 0);
break;
@@ -1008,7 +1008,7 @@ struct BuildRoadStationWindow : public PickerWindowBase {
this->RaiseWidget(_settings_client.gui.station_show_coverage + WID_BROS_LT_OFF);
_settings_client.gui.station_show_coverage = (widget != WID_BROS_LT_OFF);
this->LowerWidget(_settings_client.gui.station_show_coverage + WID_BROS_LT_OFF);
SndPlayFx(SND_15_BEEP);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
this->SetDirty();
break;