(svn r7421) -Fix (r2475): Changed "kick off" acceleration resulted in only a small amount of power being applied whilst moving off and then double the power at 1 mph. This resulted in a perceived delay before trains moved. Fix this by applying the full power of the engine (or the kick off, whichever is greater). Essay over.
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		| @@ -400,7 +400,9 @@ static int GetTrainAcceleration(Vehicle *v, bool mode) | ||||
| 	resistance += incl; | ||||
| 	resistance *= 4; //[N] | ||||
|  | ||||
| 	if (speed > 0) { | ||||
| 	/* Due to the mph to m/s conversion below, at speeds below 3 mph the force is | ||||
| 	 * actually double the train's power */ | ||||
| 	if (speed > 2) { | ||||
| 		switch (v->u.rail.railtype) { | ||||
| 			case RAILTYPE_RAIL: | ||||
| 			case RAILTYPE_ELECTRIC: | ||||
| @@ -416,7 +418,7 @@ static int GetTrainAcceleration(Vehicle *v, bool mode) | ||||
| 		} | ||||
| 	} else { | ||||
| 		//"kickoff" acceleration | ||||
| 		force = (mass * 8) + resistance; | ||||
| 		force = max(power, (mass * 8) + resistance); | ||||
| 	} | ||||
|  | ||||
| 	if (force <= 0) force = 10000; | ||||
|   | ||||
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