(svn r9897) -Codechange: prepare the toolbar for more road types.
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@@ -845,7 +845,7 @@ static void DrawTile_Road(TileInfo *ti)
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DrawBridgeMiddle(ti);
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}
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void DrawRoadDepotSprite(int x, int y, DiagDirection dir)
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void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt)
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{
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SpriteID palette = PLAYER_SPRITE_COLOR(_local_player);
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const DrawTileSprites* dts = &_road_depot[dir];
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