Cache current ticks per calendar day
This commit is contained in:
17
src/date.cpp
17
src/date.cpp
@@ -39,6 +39,7 @@ namespace DateDetail {
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StateTicksDelta _state_ticks_offset; ///< Offset to add when calculating a StateTicks value from an economy date, date fract and tick skip counter
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uint8_t _tick_skip_counter; ///< Counter for ticks, when only vehicles are moving and nothing else happens
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uint8_t _effective_day_length; ///< Current effective day length
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Ticks _ticks_per_calendar_day; ///< Current ticks per calendar day
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};
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extern void ClearOutOfDateSignalSpeedRestrictions();
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@@ -124,6 +125,16 @@ void UpdateEffectiveDayLengthFactor()
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{
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DateDetail::_effective_day_length = _settings_game.EffectiveDayLengthFactor();
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if (EconTime::UsingWallclockUnits()) {
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if (CalTime::IsCalendarFrozen()) {
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DateDetail::_ticks_per_calendar_day = INT32_MAX;
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} else {
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DateDetail::_ticks_per_calendar_day = (_settings_game.economy.minutes_per_calendar_year * DAY_TICKS) / CalTime::DEF_MINUTES_PER_YEAR;
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}
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} else {
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DateDetail::_ticks_per_calendar_day = DAY_TICKS * DateDetail::_effective_day_length;
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}
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SetupTileLoopCounts();
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UpdateCargoScalers();
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}
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@@ -134,7 +145,7 @@ CalTime::Date StateTicksToCalendarDate(StateTicks ticks)
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if (CalTime::IsCalendarFrozen()) return CalTime::CurDate();
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Ticks ticks_per_cal_day = (_settings_game.economy.minutes_per_calendar_year * DAY_TICKS) / CalTime::DEF_MINUTES_PER_YEAR;
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Ticks ticks_per_cal_day = TicksPerCalendarDay();
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uint subticks_left_this_day = ((DAY_TICKS - CalTime::CurDateFract()) * ticks_per_cal_day) - CalTime::CurSubDateFract();
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Ticks ticks_into_this_day = ticks_per_cal_day - CeilDiv(subticks_left_this_day, DAY_TICKS);
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@@ -259,7 +270,7 @@ EconTime::YearMonthDay EconTime::ConvertDateToYMD(EconTime::Date date)
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if (EconTime::UsingWallclockUnits()) {
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/* If we're using wallclock units, economy months have 30 days and an economy year has 360 days. */
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EconTime::YearMonthDay ymd;
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ymd.year =date.base() / EconTime::DAYS_IN_ECONOMY_WALLCLOCK_YEAR;
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ymd.year = date.base() / EconTime::DAYS_IN_ECONOMY_WALLCLOCK_YEAR;
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ymd.month = (date.base() % EconTime::DAYS_IN_ECONOMY_WALLCLOCK_YEAR) / EconTime::DAYS_IN_ECONOMY_WALLCLOCK_MONTH;
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ymd.day = (date.base() % EconTime::DAYS_IN_ECONOMY_WALLCLOCK_MONTH) + 1;
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return ymd;
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@@ -456,7 +467,7 @@ static void IncreaseCalendarDate()
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CalTime::Detail::now.sub_date_fract += DAY_TICKS;
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/* Check if we are ready to increment date_fract */
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const uint16_t threshold = (_settings_game.economy.minutes_per_calendar_year * DAY_TICKS) / CalTime::DEF_MINUTES_PER_YEAR;
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const uint16_t threshold = TicksPerCalendarDay();
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if (CalTime::Detail::now.sub_date_fract < threshold) return;
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CalTime::Detail::now.sub_date_fract = std::min<uint16_t>(CalTime::Detail::now.sub_date_fract - threshold, DAY_TICKS - 1);
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@@ -22,6 +22,7 @@ namespace DateDetail {
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extern StateTicksDelta _state_ticks_offset;
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extern uint8_t _tick_skip_counter;
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extern uint8_t _effective_day_length;
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extern Ticks _ticks_per_calendar_day;
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};
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StateTicks GetStateTicksFromDateWithoutOffset(EconTime::Date date, EconTime::DateFract date_fract);
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@@ -37,6 +38,11 @@ inline uint8_t DayLengthFactor()
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return DateDetail::_effective_day_length;
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}
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inline Ticks TicksPerCalendarDay()
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{
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return DateDetail::_ticks_per_calendar_day;
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}
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void UpdateEffectiveDayLengthFactor();
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inline constexpr YearDelta DateDeltaToYearDelta(DateDelta date)
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@@ -78,7 +84,7 @@ inline Ticks TimetableDisplayUnitSize()
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} else if (EconTime::UsingWallclockUnits()) {
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return TICKS_PER_SECOND;
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} else {
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return DAY_TICKS * DayLengthFactor();
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return TicksPerCalendarDay();
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}
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}
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@@ -1309,6 +1309,8 @@ static void ChangeMinutesPerYear(int32_t new_value)
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}
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}
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UpdateEffectiveDayLengthFactor();
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/* If the setting value is not the default, force the game to use wallclock timekeeping units.
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* This can only happen in the menu, since the pre_cb ensures this setting can only be changed there, or if we're already using wallclock units.
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*/
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