Debug: Show if action 2s have been modified by action 6 in debug window
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@@ -94,6 +94,12 @@ struct AnalyseCallbackOperation {
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typedef Pool<SpriteGroup, SpriteGroupID, 1024, 1 << 30, PT_DATA> SpriteGroupPool;
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extern SpriteGroupPool _spritegroup_pool;
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enum SpriteGroupFlags : uint8 {
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SGF_NONE = 0,
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SGF_ACTION6 = 1 << 0,
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};
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DECLARE_ENUM_AS_BIT_SET(SpriteGroupFlags)
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/* Common wrapper for all the different sprite group types */
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struct SpriteGroup : SpriteGroupPool::PoolItem<&_spritegroup_pool> {
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protected:
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@@ -107,6 +113,7 @@ public:
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uint32 nfo_line;
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SpriteGroupType type;
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GrfSpecFeature feature;
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SpriteGroupFlags sg_flags = SGF_NONE;
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virtual SpriteID GetResult() const { return 0; }
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virtual byte GetNumResults() const { return 0; }
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