(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig

This commit is contained in:
truebrain
2011-11-29 23:26:35 +00:00
parent c38c16773c
commit 34d7f01ccc
21 changed files with 815 additions and 643 deletions

View File

@@ -1320,7 +1320,7 @@ static void AILoadConfig(IniFile *ini, const char *grpname)
/* Clean any configured AI */
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
AIConfig::GetConfig(c, AIConfig::AISS_FORCE_NEWGAME)->ChangeAI(NULL);
AIConfig::GetConfig(c, AIConfig::SSS_FORCE_NEWGAME)->Change(NULL);
}
/* If no group exists, return */
@@ -1328,10 +1328,10 @@ static void AILoadConfig(IniFile *ini, const char *grpname)
CompanyID c = COMPANY_FIRST;
for (item = group->item; c < MAX_COMPANIES && item != NULL; c++, item = item->next) {
AIConfig *config = AIConfig::GetConfig(c, AIConfig::AISS_FORCE_NEWGAME);
AIConfig *config = AIConfig::GetConfig(c, AIConfig::SSS_FORCE_NEWGAME);
config->ChangeAI(item->name);
if (!config->HasAI()) {
config->Change(item->name);
if (!config->HasScript()) {
if (strcmp(item->name, "none") != 0) {
DEBUG(ai, 0, "The AI by the name '%s' was no longer found, and removed from the list.", item->name);
continue;
@@ -1443,12 +1443,12 @@ static void AISaveConfig(IniFile *ini, const char *grpname)
group->Clear();
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
AIConfig *config = AIConfig::GetConfig(c, AIConfig::AISS_FORCE_NEWGAME);
AIConfig *config = AIConfig::GetConfig(c, AIConfig::SSS_FORCE_NEWGAME);
const char *name;
char value[1024];
config->SettingsToString(value, lengthof(value));
if (config->HasAI()) {
if (config->HasScript()) {
name = config->GetName();
} else {
name = "none";