Codechange: Build station and depot vehicle lists from shared order lists. (#11676)
The brings some performance advantages: * No need to iterate all vehicles and check for primary vehicle as only vehicles that can have orders are listed. * Shared orders only need to be tested once instead of for each vehicle sharing them. * Vehicle tests only need to be performed on the first shared vehicle instead of all.
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@@ -14,6 +14,7 @@
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#include "script_station.hpp"
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#include "../../depot_map.h"
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#include "../../vehicle_base.h"
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#include "../../vehiclelist_func.h"
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#include "../../train.h"
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#include "../../core/backup_type.hpp"
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#include <../squirrel/sqvm.h>
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@@ -111,16 +112,12 @@ ScriptVehicleList_Station::ScriptVehicleList_Station(StationID station_id)
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bool is_deity = ScriptCompanyMode::IsDeity();
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CompanyID owner = ScriptObject::GetCompany();
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for (const Vehicle *v : Vehicle::Iterate()) {
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if ((v->owner == owner || is_deity) && v->IsPrimaryVehicle()) {
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for (const Order *order : v->Orders()) {
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if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT)) && order->GetDestination() == station_id) {
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this->AddItem(v->index);
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break;
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}
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}
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}
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}
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FindVehiclesWithOrder(
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[is_deity, owner](const Vehicle *v) { return is_deity || v->owner == owner; },
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[station_id](const Order *order) { return (order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT)) && order->GetDestination() == station_id; },
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[this](const Vehicle *v) { this->AddItem(v->index); }
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);
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}
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ScriptVehicleList_Depot::ScriptVehicleList_Depot(TileIndex tile)
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@@ -162,16 +159,12 @@ ScriptVehicleList_Depot::ScriptVehicleList_Depot(TileIndex tile)
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bool is_deity = ScriptCompanyMode::IsDeity();
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CompanyID owner = ScriptObject::GetCompany();
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for (const Vehicle *v : Vehicle::Iterate()) {
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if ((v->owner == owner || is_deity) && v->IsPrimaryVehicle() && v->type == type) {
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for (const Order *order : v->Orders()) {
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if (order->IsType(OT_GOTO_DEPOT) && order->GetDestination() == dest) {
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this->AddItem(v->index);
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break;
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}
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}
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}
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}
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FindVehiclesWithOrder(
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[is_deity, owner, type](const Vehicle *v) { return (is_deity || v->owner == owner) && v->type == type; },
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[dest](const Order *order) { return order->IsType(OT_GOTO_DEPOT) && order->GetDestination() == dest; },
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[this](const Vehicle *v) { this->AddItem(v->index); }
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);
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}
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ScriptVehicleList_SharedOrders::ScriptVehicleList_SharedOrders(VehicleID vehicle_id)
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