Codechange: Build station and depot vehicle lists from shared order lists. (#11676)

The brings some performance advantages:

* No need to iterate all vehicles and check for primary vehicle as only vehicles that can have orders are listed.
* Shared orders only need to be tested once instead of for each vehicle sharing them.
* Vehicle tests only need to be performed on the first shared vehicle instead of all.
This commit is contained in:
Peter Nelson
2024-01-05 18:59:38 +00:00
committed by GitHub
parent 7788b68bbe
commit 34e8c8e1c1
4 changed files with 71 additions and 41 deletions

View File

@@ -10,6 +10,7 @@
#include "stdafx.h"
#include "train.h"
#include "vehiclelist.h"
#include "vehiclelist_func.h"
#include "group.h"
#include "safeguards.h"
@@ -116,17 +117,11 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
switch (vli.type) {
case VL_STATION_LIST:
for (const Vehicle *v : Vehicle::Iterate()) {
if (v->type == vli.vtype && v->IsPrimaryVehicle()) {
for (const Order *order : v->Orders()) {
if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT) || order->IsType(OT_IMPLICIT))
&& order->GetDestination() == vli.index) {
list->push_back(v);
break;
}
}
}
}
FindVehiclesWithOrder(
[&vli](const Vehicle *v) { return v->type == vli.vtype; },
[&vli](const Order *order) { return (order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT) || order->IsType(OT_IMPLICIT)) && order->GetDestination() == vli.index; },
[&list](const Vehicle *v) { list->push_back(v); }
);
break;
case VL_SHARED_ORDERS: {
@@ -161,16 +156,11 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
break;
case VL_DEPOT_LIST:
for (const Vehicle *v : Vehicle::Iterate()) {
if (v->type == vli.vtype && v->IsPrimaryVehicle()) {
for (const Order *order : v->Orders()) {
if (order->IsType(OT_GOTO_DEPOT) && !(order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) && order->GetDestination() == vli.index) {
list->push_back(v);
break;
}
}
}
}
FindVehiclesWithOrder(
[&vli](const Vehicle *v) { return v->type == vli.vtype; },
[&vli](const Order *order) { return order->IsType(OT_GOTO_DEPOT) && !(order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) && order->GetDestination() == vli.index; },
[&list](const Vehicle *v) { list->push_back(v); }
);
break;
default: return false;