Make trains break down after collision with road vehicle.
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@@ -28,7 +28,7 @@ enum VehicleRailFlags {
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VRF_REVERSING = 0,
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VRF_POWEREDWAGON = 3, ///< Wagon is powered.
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VRF_REVERSE_DIRECTION = 4, ///< Reverse the visible direction of the vehicle.
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VRF_HAS_HIT_RV = 5, ///< Train has hit road vehicle
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VRF_EL_ENGINE_ALLOWED_NORMAL_RAIL = 6, ///< Electric train engine is allowed to run on normal rail. */
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VRF_TOGGLE_REVERSE = 7, ///< Used for vehicle var 0xFE bit 8 (toggled each time the train is reversed, accurate for first vehicle only).
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VRF_TRAIN_STUCK = 8, ///< Train can't get a path reservation.
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