(svn r3316) - NewGRF: Unload engine names before loading grf files. This fixes names in climates where the engines don't get loaded. Renamed function to reflect its purpose.

This commit is contained in:
peter1138
2005-12-18 14:03:28 +00:00
parent 3561a3068e
commit 3532b91eef
4 changed files with 3 additions and 3 deletions

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@@ -212,7 +212,6 @@ void LoadCustomEngineNames(void);
void DeleteCustomEngineNames(void);
bool IsEngineBuildable(uint engine, byte type);
void UnInitNewgrEngines(void);
enum {
NUM_NORMAL_RAIL_ENGINES = 54,
@@ -283,5 +282,6 @@ static inline const RoadVehicleInfo* RoadVehInfo(EngineID e)
void UnloadWagonOverrides(void);
void UnloadCustomEngineSprites(void);
void UnloadCustomEngineNames(void);
#endif /* ENGINE_H */