Add fmt-based Debug macro for upstream

This commit is contained in:
Jonathan G Rennison
2023-03-03 23:59:49 +00:00
parent a2d2dcd3d5
commit 3549d5be20
3 changed files with 26 additions and 1 deletions

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@@ -64,6 +64,7 @@ extern bool _save_DBGC_data;
extern std::string _loadgame_DBGC_data;
void CDECL debug(const char *dbg, const char *format, ...) WARN_FORMAT(2, 3);
void debug_print(const char *dbg, const char *buf);
char *DumpDebugFacilityNames(char *buf, char *last);
void SetDebugString(const char *s, void (*error_func)(const char *));