Codechange: [Script] Don't expose static buffers outside of ScriptText
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@@ -38,7 +38,7 @@
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EnforcePrecondition(false, IsValidSign(sign_id));
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EnforcePrecondition(false, name != nullptr);
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const char *text = name->GetDecodedText();
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const std::string &text = name->GetDecodedText();
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EnforcePreconditionEncodedText(false, text);
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EnforcePreconditionCustomError(false, ::Utf8StringLength(text) < MAX_LENGTH_SIGN_NAME_CHARS, ScriptError::ERR_PRECONDITION_STRING_TOO_LONG);
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@@ -73,7 +73,7 @@
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EnforcePrecondition(INVALID_SIGN, ::IsValidTile(location));
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EnforcePrecondition(INVALID_SIGN, name != nullptr);
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const char *text = name->GetDecodedText();
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const std::string &text = name->GetDecodedText();
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EnforcePreconditionEncodedText(INVALID_SIGN, text);
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EnforcePreconditionCustomError(INVALID_SIGN, ::Utf8StringLength(text) < MAX_LENGTH_SIGN_NAME_CHARS, ScriptError::ERR_PRECONDITION_STRING_TOO_LONG);
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