(svn r6982) Use the pool macros for the Sign pool

This commit is contained in:
tron
2006-10-28 11:43:56 +00:00
parent 3b4ff2c2b7
commit 3592db713f
4 changed files with 11 additions and 33 deletions

View File

@@ -1245,7 +1245,7 @@ static const OldChunks sign_chunk[] = {
static bool LoadOldSign(LoadgameState *ls, int num)
{
if (!AddBlockIfNeeded(&_sign_pool, num))
if (!AddBlockIfNeeded(&_Sign_pool, num))
error("Signs: failed loading savegame: too many signs");
return LoadChunk(ls, GetSign(num), sign_chunk);