(svn r1415) Move TILE_FROM_XY and TILE_XY to map.h and push TILE_[XY] bits from map.h into map.c.

Now the whole source except map.c is independent of TILE_[XY]_BITS!
This commit is contained in:
tron
2005-01-07 17:40:23 +00:00
parent 7ca6b2b8b0
commit 35972e68e1
4 changed files with 9 additions and 9 deletions

View File

@@ -454,8 +454,8 @@ uint GetMapExtraBits(uint tile)
#define TILELOOP_BITS 4
#define TILELOOP_SIZE (1 << TILELOOP_BITS)
#define TILELOOP_ASSERTMASK ((TILELOOP_SIZE-1) + ((TILELOOP_SIZE-1) << TILE_X_BITS))
#define TILELOOP_CHKMASK (((1 << (TILE_X_BITS - TILELOOP_BITS))-1) << TILELOOP_BITS)
#define TILELOOP_ASSERTMASK ((TILELOOP_SIZE-1) + ((TILELOOP_SIZE-1) << MapLogX()))
#define TILELOOP_CHKMASK (((1 << (MapLogX() - TILELOOP_BITS))-1) << TILELOOP_BITS)
void RunTileLoop()
{
@@ -538,7 +538,7 @@ static void GenerateTerrain(int type, int flag)
p = GetSpritePtr((((r >> 24) * _genterrain_tbl_1[type]) >> 8) + _genterrain_tbl_2[type] + 4845);
x = r & MapMaxX();
y = (r >> TILE_X_BITS) & MapMaxY();
y = (r >> MapLogX()) & MapMaxY();
if (x < 2 || y < 2)