(svn r26174) -Codechange: Rename BaseStorageArray to BasePersistentStorageArray
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@@ -1352,7 +1352,7 @@ void StateGameLoop()
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}
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if (HasModalProgress()) return;
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ClearStorageChanges(false);
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ClearPersistentStorageChanges(false);
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Layouter::ReduceLineCache();
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@@ -1360,7 +1360,7 @@ void StateGameLoop()
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RunTileLoop();
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CallVehicleTicks();
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CallLandscapeTick();
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ClearStorageChanges(true);
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ClearPersistentStorageChanges(true);
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UpdateLandscapingLimits();
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CallWindowTickEvent();
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@@ -1384,7 +1384,7 @@ void StateGameLoop()
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RunTileLoop();
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CallVehicleTicks();
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CallLandscapeTick();
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ClearStorageChanges(true);
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ClearPersistentStorageChanges(true);
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AI::GameLoop();
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Game::GameLoop();
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