Merge branches 'crashlog_improvements', 'save_ext' into jgrpp

# Conflicts:
#	Makefile.src.in
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj
#	projects/openttd_vs142.vcxproj.filters
#	src/core/smallstack_type.hpp
#	src/linkgraph/linkgraphjob.cpp
#	src/linkgraph/linkgraphjob.h
#	src/misc.cpp
#	src/network/network_udp.cpp
#	src/openttd.cpp
#	src/saveload/saveload.cpp
This commit is contained in:
Jonathan G Rennison
2019-04-09 19:06:26 +01:00
60 changed files with 541 additions and 1236 deletions

View File

@@ -21,6 +21,7 @@
#include "network/network_func.h"
#include "window_func.h"
#include "newgrf_debug.h"
#include "thread.h"
#include "table/palettes.h"
#include "table/string_colours.h"
@@ -1311,8 +1312,8 @@ void DrawDirtyBlocks()
if (HasModalProgress()) {
/* We are generating the world, so release our rights to the map and
* painting while we are waiting a bit. */
_modal_progress_paint_mutex->EndCritical();
_modal_progress_work_mutex->EndCritical();
_modal_progress_paint_mutex.unlock();
_modal_progress_work_mutex.unlock();
/* Wait a while and update _realtime_tick so we are given the rights */
if (!IsFirstModalProgressLoop()) CSleep(MODAL_PROGRESS_REDRAW_TIMEOUT);
@@ -1320,9 +1321,9 @@ void DrawDirtyBlocks()
/* Modal progress thread may need blitter access while we are waiting for it. */
VideoDriver::GetInstance()->ReleaseBlitterLock();
_modal_progress_paint_mutex->BeginCritical();
_modal_progress_paint_mutex.lock();
VideoDriver::GetInstance()->AcquireBlitterLock();
_modal_progress_work_mutex->BeginCritical();
_modal_progress_work_mutex.lock();
/* When we ended with the modal progress, do not draw the blocks.
* Simply let the next run do so, otherwise we would be loading