Merge branch 'extra_large_maps-sx' into jgrpp
Conflicts: src/saveload/extended_ver_sl.cpp src/saveload/extended_ver_sl.h
This commit is contained in:
27
src/map.cpp
27
src/map.cpp
@@ -32,6 +32,25 @@ uint _map_tile_mask; ///< _map_size - 1 (to mask the mapsize)
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Tile *_m = NULL; ///< Tiles of the map
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TileExtended *_me = NULL; ///< Extended Tiles of the map
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/**
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* Validates whether a map with the given dimension is valid
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* @param size_x the width of the map along the NE/SW edge
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* @param size_y the 'height' of the map along the SE/NW edge
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* @return true if valid, or false if not valid
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*/
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bool ValidateMapSize(uint size_x, uint size_y)
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{
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/* Make sure that the map size is within the limits and that
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* size of both axes is a power of 2. */
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if (size_x * size_y > MAX_MAP_TILES ||
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size_x < MIN_MAP_SIZE ||
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size_y < MIN_MAP_SIZE ||
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(size_x & (size_x - 1)) != 0 ||
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(size_y & (size_y - 1)) != 0) {
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return false;
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}
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return true;
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}
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/**
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* (Re)allocates a map with the given dimension
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@@ -43,13 +62,7 @@ void AllocateMap(uint size_x, uint size_y)
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DEBUG(map, 2, "Min/max map size %d/%d, max map tiles %d", MIN_MAP_SIZE, MAX_MAP_SIZE, MAX_MAP_TILES);
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DEBUG(map, 1, "Allocating map of size %dx%d", size_x, size_y);
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/* Make sure that the map size is within the limits and that
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* size of both axes is a power of 2. */
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if (size_x * size_y > MAX_MAP_TILES ||
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size_x < MIN_MAP_SIZE ||
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size_y < MIN_MAP_SIZE ||
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(size_x & (size_x - 1)) != 0 ||
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(size_y & (size_y - 1)) != 0) {
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if (!ValidateMapSize(size_x, size_y)) {
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error("Invalid map size");
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}
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@@ -43,6 +43,7 @@ extern Tile *_m;
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*/
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extern TileExtended *_me;
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bool ValidateMapSize(uint size_x, uint size_y);
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void AllocateMap(uint size_x, uint size_y);
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/**
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@@ -33,6 +33,7 @@
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#include "saveload.h"
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#include "extended_ver_sl.h"
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#include "../timetable.h"
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#include "../map_func.h"
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#include <vector>
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@@ -62,6 +63,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
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{ XSLFI_VARIABLE_DAY_LENGTH, XSCF_NULL, 1, 1, "variable_day_length", NULL, NULL, NULL },
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{ XSLFI_ORDER_OCCUPANCY, XSCF_NULL, 1, 1, "order_occupancy", NULL, NULL, NULL },
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{ XSLFI_MORE_COND_ORDERS, XSCF_NULL, 1, 1, "more_cond_orders", NULL, NULL, NULL },
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{ XSLFI_EXTRA_LARGE_MAP, XSCF_NULL, 0, 1, "extra_large_map", NULL, NULL, NULL },
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{ XSLFI_NULL, XSCF_NULL, 0, 0, NULL, NULL, NULL, NULL },// This is the end marker
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};
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@@ -125,6 +127,9 @@ void SlXvSetCurrentState()
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for (; info->index != XSLFI_NULL; ++info) {
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_sl_xv_feature_versions[info->index] = info->save_version;
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}
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if (MapSizeX() > 8192 || MapSizeY() > 8192) {
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_sl_xv_feature_versions[XSLFI_EXTRA_LARGE_MAP] = 1;
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}
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}
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/**
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@@ -220,7 +225,6 @@ static void Save_SLXI()
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SlXvSetCurrentState();
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static const SaveLoad _xlsi_sub_chunk_desc[] = {
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SLE_VAR(SlxiSubChunkInfo, save_version, SLE_UINT16),
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SLE_STR(SlxiSubChunkInfo, name, SLE_STR, 0),
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SLE_END()
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};
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@@ -234,9 +238,9 @@ static void Save_SLXI()
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chunk_counts.resize(XSLFI_SIZE);
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const SlxiSubChunkInfo *info = _sl_xv_sub_chunk_infos;
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for (; info->index != XSLFI_NULL; ++info) {
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if (info->save_version > 0) {
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if (_sl_xv_feature_versions[info->index] > 0) {
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item_count++;
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length += 4;
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length += 6;
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length += SlCalcObjLength(info, _xlsi_sub_chunk_desc);
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if (info->save_proc) {
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uint32 extra_data_length = info->save_proc(info, true);
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@@ -264,7 +268,8 @@ static void Save_SLXI()
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// write data
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info = _sl_xv_sub_chunk_infos;
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for (; info->index != XSLFI_NULL; ++info) {
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if (info->save_version > 0) {
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uint16 save_version = _sl_xv_feature_versions[info->index];
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if (save_version > 0) {
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SlxiSubChunkFlags flags = info->flags;
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assert(!(flags & (XSCF_EXTRA_DATA_PRESENT | XSCF_CHUNK_ID_LIST_PRESENT)));
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uint32 extra_data_length = extra_data_lengths[info->index];
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@@ -272,6 +277,7 @@ static void Save_SLXI()
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if (extra_data_length > 0) flags |= XSCF_EXTRA_DATA_PRESENT;
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if (chunk_count > 0) flags |= XSCF_CHUNK_ID_LIST_PRESENT;
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SlWriteUint32(flags);
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SlWriteUint16(save_version);
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SlObject(const_cast<SlxiSubChunkInfo *>(info), _xlsi_sub_chunk_desc);
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if (extra_data_length > 0) {
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@@ -44,6 +44,7 @@ enum SlXvFeatureIndex {
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XSLFI_TRAFFIC_LIGHTS, ///< This save game uses road traffic lights
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XSLFI_RAIL_AGEING, ///< This save game uses the rail aging patch
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XSLFI_SPRINGPP, ///< This is a SpringPP game, use this for loading some settings
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XSLFI_EXTRA_LARGE_MAP, ///< Extra large map
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XSLFI_SIZE, ///< Total count of features, including null feature
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};
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@@ -37,6 +37,9 @@ static void Save_MAPS()
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static void Load_MAPS()
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{
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SlGlobList(_map_dimensions);
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if (!ValidateMapSize(_map_dim_x, _map_dim_y)) {
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SlErrorCorruptFmt("Invalid map size: %u x %u", _map_dim_x, _map_dim_y);
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}
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AllocateMap(_map_dim_x, _map_dim_y);
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}
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