(svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls

This commit is contained in:
smatz
2011-12-18 17:17:18 +00:00
parent 7c5545dd3b
commit 36747f96a6
12 changed files with 19 additions and 12 deletions

View File

@@ -15,7 +15,7 @@
#include "32bpp_optimized.hpp"
/** The optimised 32 bpp blitter with palette animation. */
class Blitter_32bppAnim : public Blitter_32bppOptimized {
class Blitter_32bppAnim FINAL : public Blitter_32bppOptimized {
private:
uint8 *anim_buf; ///< In this buffer we keep track of the 8bpp indexes so we can do palette animation
int anim_buf_width; ///< The width of the animation buffer.