(svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls

This commit is contained in:
smatz
2011-12-18 17:17:18 +00:00
parent 7c5545dd3b
commit 36747f96a6
12 changed files with 19 additions and 12 deletions

View File

@@ -22,7 +22,7 @@
* - bulldozer (road works)
* - bubbles (industry)
*/
struct EffectVehicle : public SpecializedVehicle<EffectVehicle, VEH_EFFECT> {
struct EffectVehicle FINAL : public SpecializedVehicle<EffectVehicle, VEH_EFFECT> {
uint16 animation_state; ///< State primarily used to change the graphics/behaviour.
byte animation_substate; ///< Sub state to time the change of the graphics/behaviour.