(svn r9050) -Codechange: Foo(void) -> Foo()
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@@ -718,7 +718,7 @@ static void TileLoop_Clear(TileIndex tile)
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MarkTileDirtyByTile(tile);
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}
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void GenerateClearTile(void)
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void GenerateClearTile()
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{
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uint i, gi;
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TileIndex tile;
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@@ -792,7 +792,7 @@ static void ChangeTileOwner_Clear(TileIndex tile, PlayerID old_player, PlayerID
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return;
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}
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void InitializeClearLand(void)
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void InitializeClearLand()
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{
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_opt.snow_line = _patches.snow_line_height * TILE_HEIGHT;
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}
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