(svn r9050) -Codechange: Foo(void) -> Foo()
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@@ -76,7 +76,7 @@ struct RoadStop {
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bool IsEntranceBusy() const;
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void SetEntranceBusy(bool busy);
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protected:
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static RoadStop *AllocateRaw(void);
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static RoadStop *AllocateRaw();
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};
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typedef struct StationSpecList {
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@@ -184,7 +184,7 @@ struct Station {
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bool IsValid() const;
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protected:
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static Station *AllocateRaw(void);
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static Station *AllocateRaw();
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};
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enum {
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@@ -218,15 +218,15 @@ typedef enum CatchmentAreas {
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void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint radius);
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void ShowStationViewWindow(StationID station);
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void UpdateAllStationVirtCoord(void);
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void UpdateAllStationVirtCoord();
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/* sorter stuff */
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void RebuildStationLists(void);
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void ResortStationLists(void);
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void RebuildStationLists();
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void ResortStationLists();
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DECLARE_OLD_POOL(Station, Station, 6, 1000)
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static inline StationID GetMaxStationIndex(void)
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static inline StationID GetMaxStationIndex()
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{
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/* TODO - This isn't the real content of the function, but
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* with the new pool-system this will be replaced with one that
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@@ -236,7 +236,7 @@ static inline StationID GetMaxStationIndex(void)
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return GetStationPoolSize() - 1;
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}
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static inline uint GetNumStations(void)
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static inline uint GetNumStations()
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{
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return GetStationPoolSize();
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}
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@@ -260,7 +260,7 @@ DECLARE_OLD_POOL(RoadStop, RoadStop, 5, 2000)
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/* End of stuff for ROADSTOPS */
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void AfterLoadStations(void);
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void AfterLoadStations();
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void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile, int w, int h, int rad);
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void GetAcceptanceAroundTiles(AcceptedCargo accepts, TileIndex tile, int w, int h, int rad);
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@@ -270,7 +270,7 @@ void StationPickerDrawSprite(int x, int y, RailType railtype, int image);
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RoadStop * GetRoadStopByTile(TileIndex tile, RoadStop::Type type);
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uint GetNumRoadStops(const Station* st, RoadStop::Type type);
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RoadStop * AllocateRoadStop( void );
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RoadStop * AllocateRoadStop();
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void ClearSlot(Vehicle *v);
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void DeleteOilRig(TileIndex t);
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