(svn r27673) -Add: [Win32] Thread names for windows debuggers.
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@@ -16,6 +16,7 @@
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#include <stdlib.h>
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#include <windows.h>
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#include <process.h>
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#include "../os/windows/win32.h"
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#include "../safeguards.h"
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@@ -29,17 +30,19 @@ private:
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OTTDThreadFunc proc; ///< External thread procedure.
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void *param; ///< Parameter for the external thread procedure.
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bool self_destruct; ///< Free ourselves when done?
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const char *name; ///< Thread name.
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public:
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/**
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* Create a win32 thread and start it, calling proc(param).
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*/
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ThreadObject_Win32(OTTDThreadFunc proc, void *param, bool self_destruct) :
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ThreadObject_Win32(OTTDThreadFunc proc, void *param, bool self_destruct, const char *name) :
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thread(NULL),
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id(0),
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proc(proc),
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param(param),
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self_destruct(self_destruct)
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self_destruct(self_destruct),
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name(name)
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{
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this->thread = (HANDLE)_beginthreadex(NULL, 0, &stThreadProc, this, CREATE_SUSPENDED, &this->id);
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if (this->thread == NULL) return;
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@@ -85,6 +88,10 @@ private:
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*/
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void ThreadProc()
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{
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#ifdef _MSC_VER
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/* Set thread name for debuggers. Has to be done from the thread due to a race condition in older MS debuggers. */
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SetWin32ThreadName(-1, this->name);
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#endif
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try {
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this->proc(this->param);
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} catch (OTTDThreadExitSignal) {
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@@ -98,7 +105,7 @@ private:
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/* static */ bool ThreadObject::New(OTTDThreadFunc proc, void *param, ThreadObject **thread, const char *name)
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{
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ThreadObject *to = new ThreadObject_Win32(proc, param, thread == NULL);
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ThreadObject *to = new ThreadObject_Win32(proc, param, thread == NULL, name);
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if (thread != NULL) *thread = to;
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return true;
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}
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