Merge branch 'master' into jgrpp
# Conflicts: # src/bridge_map.h # src/crashlog.cpp # src/industry.h # src/linkgraph/linkgraph_type.h # src/order_type.h # src/saveload/afterload.cpp # src/settings.cpp # src/settings_type.h # src/smallmap_gui.cpp # src/spritecache.cpp # src/stdafx.h # src/table/settings.h.preamble # src/train.h # src/vehicle.cpp # src/viewport.cpp # src/viewport_func.h # src/widgets/station_widget.h # src/zoom_func.h # src/zoom_type.h
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@@ -1015,8 +1015,8 @@ void DisplayVehicleSortDropDown(Window *w, VehicleType vehicle_type, int selecte
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struct BuildVehicleWindow : Window {
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VehicleType vehicle_type; ///< Type of vehicles shown in the window.
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union {
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RailTypeByte railtype; ///< Rail type to show, or #RAILTYPE_END.
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RoadTypes roadtypes; ///< Road type to show, or #ROADTYPES_ALL.
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RailType railtype; ///< Rail type to show, or #RAILTYPE_END.
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RoadTypes roadtypes; ///< Road type to show, or #ROADTYPES_ALL.
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} filter; ///< Filter to apply.
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bool descending_sort_order; ///< Sort direction, @see _engine_sort_direction
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byte sort_criteria; ///< Current sort criterium.
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