Merge branch 'master' into jgrpp
# Conflicts: # src/bridge_map.h # src/crashlog.cpp # src/industry.h # src/linkgraph/linkgraph_type.h # src/order_type.h # src/saveload/afterload.cpp # src/settings.cpp # src/settings_type.h # src/smallmap_gui.cpp # src/spritecache.cpp # src/stdafx.h # src/table/settings.h.preamble # src/train.h # src/vehicle.cpp # src/viewport.cpp # src/viewport_func.h # src/widgets/station_widget.h # src/zoom_func.h # src/zoom_type.h
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@@ -106,6 +106,7 @@ struct BuildDocksToolbarWindow : Window {
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~BuildDocksToolbarWindow()
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{
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if (_game_mode != GM_EDITOR && this->IsWidgetLowered(WID_DT_STATION)) SetViewportCatchmentStation(nullptr, true);
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if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
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}
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@@ -249,6 +250,8 @@ struct BuildDocksToolbarWindow : Window {
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void OnPlaceObjectAbort() override
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{
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if (_game_mode != GM_EDITOR && this->IsWidgetLowered(WID_DT_STATION)) SetViewportCatchmentStation(nullptr, true);
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this->RaiseButtons();
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DeleteWindowById(WC_BUILD_STATION, TRANSPORT_WATER);
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