Merge branch 'master' into jgrpp
# Conflicts: # src/bridge_map.h # src/crashlog.cpp # src/industry.h # src/linkgraph/linkgraph_type.h # src/order_type.h # src/saveload/afterload.cpp # src/settings.cpp # src/settings_type.h # src/smallmap_gui.cpp # src/spritecache.cpp # src/stdafx.h # src/table/settings.h.preamble # src/train.h # src/vehicle.cpp # src/viewport.cpp # src/viewport_func.h # src/widgets/station_widget.h # src/zoom_func.h # src/zoom_type.h
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@@ -68,7 +68,7 @@ inline bool InEventLoopPostCrash()
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#endif
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/** Modes of pausing we've got */
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enum PauseMode {
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enum PauseMode : byte {
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PM_UNPAUSED = 0, ///< A normal unpaused game
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PM_PAUSED_NORMAL = 1 << 0, ///< A game normally paused
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PM_PAUSED_SAVELOAD = 1 << 1, ///< A game paused for saving/loading
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@@ -82,10 +82,9 @@ enum PauseMode {
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PMB_PAUSED_NETWORK = PM_PAUSED_ACTIVE_CLIENTS | PM_PAUSED_JOIN,
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};
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DECLARE_ENUM_AS_BIT_SET(PauseMode)
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typedef SimpleTinyEnumT<PauseMode, byte> PauseModeByte;
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/** The current pause mode */
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extern PauseModeByte _pause_mode;
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extern PauseMode _pause_mode;
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enum GameEventFlags : uint32 {
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GEF_COMPANY_DELETE = 1 << 0, ///< (d) A company has been deleted
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