Merge branch 'master' into jgrpp

# Conflicts:
#	src/bridge_map.h
#	src/crashlog.cpp
#	src/industry.h
#	src/linkgraph/linkgraph_type.h
#	src/order_type.h
#	src/saveload/afterload.cpp
#	src/settings.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/table/settings.h.preamble
#	src/train.h
#	src/vehicle.cpp
#	src/viewport.cpp
#	src/viewport_func.h
#	src/widgets/station_widget.h
#	src/zoom_func.h
#	src/zoom_type.h
This commit is contained in:
Jonathan G Rennison
2019-07-08 16:19:07 +01:00
136 changed files with 706 additions and 501 deletions

View File

@@ -20,7 +20,7 @@
* @see VarTypes
* @see SettingDescBase
*/
enum SettingDescTypeLong {
enum SettingDescType : byte {
/* 4 bytes allocated a maximum of 16 types for GenericType */
SDT_BEGIN = 0,
SDT_NUMX = 0, ///< any number-type
@@ -32,10 +32,9 @@ enum SettingDescTypeLong {
SDT_END,
/* 10 more possible primitives */
};
typedef SimpleTinyEnumT<SettingDescTypeLong, byte> SettingDescType;
enum SettingGuiFlagLong {
enum SettingGuiFlag : uint16 {
/* 1 byte allocated for a maximum of 8 flags
* Flags directing saving/loading of a variable */
SGF_NONE = 0,
@@ -52,8 +51,7 @@ enum SettingGuiFlagLong {
SGF_ENUM = 1 << 10,///< the setting can take one of the values given by an array of struct SettingDescEnumEntry
SGF_NO_NEWGAME = 1 << 11,///< the setting does not apply and is not shown in a new game context
};
DECLARE_ENUM_AS_BIT_SET(SettingGuiFlagLong)
typedef SimpleTinyEnumT<SettingGuiFlagLong, uint16> SettingGuiFlag;
DECLARE_ENUM_AS_BIT_SET(SettingGuiFlag)
/**
* A SettingCategory defines a grouping of the settings.