Merge branch 'master' into jgrpp

# Conflicts:
#	src/bridge_map.h
#	src/crashlog.cpp
#	src/industry.h
#	src/linkgraph/linkgraph_type.h
#	src/order_type.h
#	src/saveload/afterload.cpp
#	src/settings.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/table/settings.h.preamble
#	src/train.h
#	src/vehicle.cpp
#	src/viewport.cpp
#	src/viewport_func.h
#	src/widgets/station_widget.h
#	src/zoom_func.h
#	src/zoom_type.h
This commit is contained in:
Jonathan G Rennison
2019-07-08 16:19:07 +01:00
136 changed files with 706 additions and 501 deletions

View File

@@ -22,17 +22,17 @@ extern const DiagDirection _ship_search_directions[TRACK_END][DIAGDIR_END];
void GetShipSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type);
WaterClass GetEffectiveWaterClass(TileIndex tile);
typedef std::deque<TrackdirByte> ShipPathCache;
typedef std::deque<Trackdir> ShipPathCache;
/**
* All ships have this type.
*/
struct Ship FINAL : public SpecializedVehicle<Ship, VEH_SHIP> {
TrackBitsByte state; ///< The "track" the ship is following.
ShipPathCache path; ///< Cached path.
DirectionByte rotation; ///< Visible direction.
int16 rotation_x_pos; ///< NOSAVE: X Position before rotation.
int16 rotation_y_pos; ///< NOSAVE: Y Position before rotation.
TrackBits state; ///< The "track" the ship is following.
ShipPathCache path; ///< Cached path.
Direction rotation; ///< Visible direction.
int16 rotation_x_pos; ///< NOSAVE: X Position before rotation.
int16 rotation_y_pos; ///< NOSAVE: Y Position before rotation.
/** We don't want GCC to zero our struct! It already is zeroed and has an index! */
Ship() : SpecializedVehicleBase() {}