Merge branch 'master' into jgrpp

# Conflicts:
#	src/bridge_map.h
#	src/crashlog.cpp
#	src/industry.h
#	src/linkgraph/linkgraph_type.h
#	src/order_type.h
#	src/saveload/afterload.cpp
#	src/settings.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/table/settings.h.preamble
#	src/train.h
#	src/vehicle.cpp
#	src/viewport.cpp
#	src/viewport_func.h
#	src/widgets/station_widget.h
#	src/zoom_func.h
#	src/zoom_type.h
This commit is contained in:
Jonathan G Rennison
2019-07-08 16:19:07 +01:00
136 changed files with 706 additions and 501 deletions

View File

@@ -51,12 +51,11 @@ enum VehicleRailFlags {
};
/** Modes for ignoring signals. */
enum TrainForceProceeding {
enum TrainForceProceeding : byte {
TFP_NONE = 0, ///< Normal operation.
TFP_STUCK = 1, ///< Proceed till next signal, but ignore being stuck till then. This includes force leaving depots.
TFP_SIGNAL = 2, ///< Ignore next signal, after the signal ignore being stuck.
};
typedef SimpleTinyEnumT<TrainForceProceeding, byte> TrainForceProceedingByte;
/** Flags for Train::ConsistChanged */
enum ConsistChangeFlags {
@@ -112,9 +111,9 @@ struct Train FINAL : public GroundVehicle<Train, VEH_TRAIN> {
uint16 crash_anim_pos; ///< Crash animation counter.
TrackBitsByte track;
TrainForceProceedingByte force_proceed;
RailTypeByte railtype;
TrackBits track;
TrainForceProceeding force_proceed;
RailType railtype;
byte critical_breakdown_count; ///< Counter for the number of critical breakdowns since last service
RailTypes compatible_railtypes;