Merge branch 'master' into jgrpp

# Conflicts:
#	src/bridge_map.h
#	src/crashlog.cpp
#	src/industry.h
#	src/linkgraph/linkgraph_type.h
#	src/order_type.h
#	src/saveload/afterload.cpp
#	src/settings.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/table/settings.h.preamble
#	src/train.h
#	src/vehicle.cpp
#	src/viewport.cpp
#	src/viewport_func.h
#	src/widgets/station_widget.h
#	src/zoom_func.h
#	src/zoom_type.h
This commit is contained in:
Jonathan G Rennison
2019-07-08 16:19:07 +01:00
136 changed files with 706 additions and 501 deletions

View File

@@ -19,8 +19,8 @@ typedef uint32 VehicleID;
static const int GROUND_ACCELERATION = 9800; ///< Acceleration due to gravity, 9.8 m/s^2
/** Available vehicle types. */
enum VehicleType {
/** Available vehicle types. It needs to be 8bits, because we save and load it as such */
enum VehicleType : byte {
VEH_BEGIN,
VEH_TRAIN = VEH_BEGIN, ///< %Train vehicle type.
@@ -39,8 +39,6 @@ enum VehicleType {
DECLARE_POSTFIX_INCREMENT(VehicleType)
/** Helper information for extract tool. */
template <> struct EnumPropsT<VehicleType> : MakeEnumPropsT<VehicleType, byte, VEH_TRAIN, VEH_END, VEH_INVALID, 3> {};
/** It needs to be 8bits, because we save and load it as such */
typedef SimpleTinyEnumT<VehicleType, byte> VehicleTypeByte;
struct Vehicle;
struct Train;
@@ -53,7 +51,7 @@ struct DisasterVehicle;
/** Base vehicle class. */
struct BaseVehicle
{
VehicleTypeByte type; ///< Type of vehicle
VehicleType type; ///< Type of vehicle
};
static const VehicleID INVALID_VEHICLE = 0xFFFFF; ///< Constant representing a non-existing vehicle.