Merge branch 'master' into save_ext
# Conflicts: # src/saveload/saveload.cpp # src/table/settings.h.preamble
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@@ -571,7 +571,7 @@ typedef SaveLoad SaveLoadGlobVarList;
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* @param variable Name of the global variable.
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* @param type Storage of the data in memory and in the savegame.
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*/
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#define SLEG_STR(variable, type) SLEG_CONDSTR(variable, type, lengthof(variable), 0, SL_MAX_VERSION)
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#define SLEG_STR(variable, type) SLEG_CONDSTR(variable, type, sizeof(variable), 0, SL_MAX_VERSION)
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/**
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* Storage of a global list in every savegame version.
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