(svn r21322) -Fix [FS#4268] (r20924): packets were leaked
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@@ -141,6 +141,7 @@ NetworkRecvStatus NetworkGameSocketHandler::Recv_Packets()
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Packet *p;
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Packet *p;
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while ((p = this->Recv_Packet()) != NULL) {
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while ((p = this->Recv_Packet()) != NULL) {
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NetworkRecvStatus res = HandlePacket(p);
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NetworkRecvStatus res = HandlePacket(p);
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delete p;
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if (res != NETWORK_RECV_STATUS_OKAY) return res;
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if (res != NETWORK_RECV_STATUS_OKAY) return res;
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}
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}
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