(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
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@@ -1540,7 +1540,7 @@ static void AircraftEventHandler_AtTerminal(Vehicle *v, const AirportFTAClass *a
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if (v->u.air.previous_pos != v->u.air.pos) {
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AircraftEventHandler_EnterTerminal(v, apc);
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/* on an airport with helipads, a helicopter will always land there
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* and get serviced at the same time - patch setting */
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* and get serviced at the same time - setting */
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if (_settings_game.order.serviceathelipad) {
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if (v->subtype == AIR_HELICOPTER && apc->helipads != NULL) {
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/* an exerpt of ServiceAircraft, without the invisibility stuff */
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