Add setting for map edge behaviour, and how to display area outside map
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@@ -508,6 +508,7 @@ struct ConstructionSettings {
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uint8 industry_platform; ///< the amount of flat land around an industry
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bool freeform_edges; ///< allow terraforming the tiles at the map edges
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bool flood_from_edges; ///< whether water floods from map edges
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uint8 map_edge_mode; ///< map edge mode
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uint8 extra_tree_placement; ///< (dis)allow building extra trees in-game
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uint8 trees_around_snow_line_range; ///< range around snowline for mixed and arctic forest.
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bool trees_around_snow_line_enabled; ///< enable mixed and arctic forest around snowline, and no trees above snowline
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