(svn r16718) -Codechange: make IsFreeWagon() member of Train

This commit is contained in:
smatz
2009-07-01 23:49:13 +00:00
parent 20fedeb3d6
commit 378d01f2f4
8 changed files with 24 additions and 17 deletions

View File

@@ -985,7 +985,7 @@ bool AfterLoadGame()
}
FOR_ALL_TRAINS(v) {
if (v->IsFrontEngine() || IsFreeWagon(v)) TrainConsistChanged(v, true);
if (v->IsFrontEngine() || v->IsFreeWagon()) TrainConsistChanged(v, true);
}
}

View File

@@ -28,7 +28,7 @@ void ConnectMultiheadedTrains()
}
FOR_ALL_TRAINS(v) {
if (v->IsFrontEngine() || IsFreeWagon(v)) {
if (v->IsFrontEngine() || v->IsFreeWagon()) {
/* Two ways to associate multiheaded parts to each other:
* sequential-matching: Trains shall be arranged to look like <..>..<..>..<..>..
* bracket-matching: Free vehicle chains shall be arranged to look like ..<..<..>..<..>..>..