Add setting to increase station catchment radius.
Update acceptance and refresh screen when catchment settings change.
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@@ -72,6 +72,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
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{ XSLFI_MORE_RAIL_TYPES, XSCF_NULL, 1, 1, "more_rail_types", NULL, NULL, NULL },
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{ XSLFI_CARGO_TYPE_ORDERS, XSCF_NULL, 2, 2, "cargo_type_orders", NULL, NULL, "ORDX,VEOX" },
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{ XSLFI_EXTENDED_GAMELOG, XSCF_NULL, 1, 1, "extended_gamelog", NULL, NULL, NULL },
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{ XSLFI_STATION_CATCHMENT_INC, XSCF_NULL, 1, 1, "station_catchment_inc", NULL, NULL, NULL },
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{ XSLFI_NULL, XSCF_NULL, 0, 0, NULL, NULL, NULL, NULL },// This is the end marker
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};
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@@ -46,6 +46,7 @@ enum SlXvFeatureIndex {
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XSLFI_MORE_RAIL_TYPES, ///< Increased number of rail types
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XSLFI_CARGO_TYPE_ORDERS, ///< Cargo-specific load/unload order flags
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XSLFI_EXTENDED_GAMELOG, ///< Extended gamelog
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XSLFI_STATION_CATCHMENT_INC, ///< Station catchment radius increase
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XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit
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XSLFI_HEIGHT_8_BIT, ///< Map tile height is 8 bit instead of 4 bit, but savegame version may be before this became true in trunk
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