Codechange: Use std::string in the driver and blitter selection code.
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@@ -22,10 +22,10 @@
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*/
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class BlitterFactory {
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private:
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const char *name; ///< The name of the blitter factory.
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const char *description; ///< The description of the blitter.
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const std::string name; ///< The name of the blitter factory.
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const std::string description; ///< The description of the blitter.
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typedef std::map<const char *, BlitterFactory *, StringCompare> Blitters; ///< Map of blitter factories.
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typedef std::map<std::string, BlitterFactory *> Blitters; ///< Map of blitter factories.
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/**
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* Get the map with currently known blitters.
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@@ -58,7 +58,7 @@ protected:
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* @pre There is no blitter registered with this name.
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*/
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BlitterFactory(const char *name, const char *description, bool usable = true) :
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name(stredup(name)), description(stredup(description))
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name(name), description(description)
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{
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if (usable) {
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/*
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@@ -78,9 +78,6 @@ public:
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{
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GetBlitters().erase(this->name);
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if (GetBlitters().empty()) delete &GetBlitters();
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free(this->name);
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free(this->description);
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}
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/**
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@@ -88,7 +85,7 @@ public:
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* @param name the blitter to select.
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* @post Sets the blitter so GetCurrentBlitter() returns it too.
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*/
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static Blitter *SelectBlitter(const char *name)
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static Blitter *SelectBlitter(const std::string &name)
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{
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BlitterFactory *b = GetBlitterFactory(name);
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if (b == nullptr) return nullptr;
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@@ -97,7 +94,7 @@ public:
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delete *GetActiveBlitter();
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*GetActiveBlitter() = newb;
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DEBUG(driver, 1, "Successfully %s blitter '%s'", StrEmpty(name) ? "probed" : "loaded", newb->GetName());
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DEBUG(driver, 1, "Successfully %s blitter '%s'", name.empty() ? "probed" : "loaded", newb->GetName());
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return newb;
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}
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@@ -106,7 +103,7 @@ public:
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* @param name the blitter factory to select.
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* @return The blitter factory, or nullptr when there isn't one with the wanted name.
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*/
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static BlitterFactory *GetBlitterFactory(const char *name)
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static BlitterFactory *GetBlitterFactory(const std::string &name)
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{
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#if defined(DEDICATED)
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const char *default_blitter = "null";
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@@ -116,12 +113,12 @@ public:
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const char *default_blitter = "8bpp-optimized";
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#endif
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if (GetBlitters().size() == 0) return nullptr;
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const char *bname = (StrEmpty(name)) ? default_blitter : name;
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const char *bname = name.empty() ? default_blitter : name.c_str();
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Blitters::iterator it = GetBlitters().begin();
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for (; it != GetBlitters().end(); it++) {
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BlitterFactory *b = (*it).second;
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if (strcasecmp(bname, b->name) == 0) {
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if (strcasecmp(bname, b->name.c_str()) == 0) {
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return b;
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}
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}
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@@ -148,7 +145,7 @@ public:
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Blitters::iterator it = GetBlitters().begin();
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for (; it != GetBlitters().end(); it++) {
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BlitterFactory *b = (*it).second;
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p += seprintf(p, last, "%18s: %s\n", b->name, b->GetDescription());
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p += seprintf(p, last, "%18s: %s\n", b->name.c_str(), b->GetDescription().c_str());
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}
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p += seprintf(p, last, "\n");
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@@ -158,7 +155,7 @@ public:
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/**
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* Get the long, human readable, name for the Blitter-class.
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*/
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const char *GetName() const
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const std::string &GetName() const
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{
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return this->name;
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}
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@@ -166,7 +163,7 @@ public:
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/**
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* Get a nice description of the blitter-class.
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*/
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const char *GetDescription() const
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const std::string &GetDescription() const
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{
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return this->description;
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}
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@@ -177,7 +174,7 @@ public:
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virtual Blitter *CreateInstance() = 0;
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};
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extern char *_ini_blitter;
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extern std::string _ini_blitter;
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extern bool _blitter_autodetected;
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#endif /* BLITTER_FACTORY_HPP */
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