Change: Zoom title game by UI zoom level
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@@ -199,6 +199,16 @@ void ZoomInOrOutToCursorWindow(bool in, Window *w)
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}
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}
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void FixTitleGameZoom()
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{
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if (_game_mode != GM_MENU) return;
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ViewPort *vp = FindWindowByClass(WC_MAIN_WINDOW)->viewport;
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vp->zoom = _gui_zoom;
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vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
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vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);
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}
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static const struct NWidgetPart _nested_main_window_widgets[] = {
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NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_M_VIEWPORT), SetResize(1, 1),
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};
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