Change: Zoom title game by UI zoom level
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@@ -37,6 +37,7 @@
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#include "stringfilter_type.h"
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#include "querystring_gui.h"
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#include "fontcache.h"
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#include "zoom_func.h"
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#include <vector>
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@@ -542,6 +543,7 @@ struct GameOptionsWindow : Window {
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_gui_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index);
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UpdateCursorSize();
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UpdateAllVirtCoords();
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FixTitleGameZoom();
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ReInitAllWindows();
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break;
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