Change: store crash logs in JSON format (#11232)
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@@ -130,6 +130,14 @@ struct SettingDesc {
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* @return True if the value is definitely the same (might be false when the same).
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*/
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virtual bool IsSameValue(const IniItem *item, void *object) const = 0;
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/**
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* Check whether the value is the same as the default value.
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*
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* @param object The object the setting is in.
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* @return true iff the value is the default value.
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*/
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virtual bool IsDefaultValue(void *object) const = 0;
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};
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/** Base integer type, including boolean, settings. Only these are shown in the settings UI. */
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@@ -215,6 +223,7 @@ struct IntSettingDesc : SettingDesc {
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std::string FormatValue(const void *object) const override;
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void ParseValue(const IniItem *item, void *object) const override;
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bool IsSameValue(const IniItem *item, void *object) const override;
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bool IsDefaultValue(void *object) const override;
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int32_t Read(const void *object) const;
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private:
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@@ -307,6 +316,7 @@ struct StringSettingDesc : SettingDesc {
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std::string FormatValue(const void *object) const override;
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void ParseValue(const IniItem *item, void *object) const override;
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bool IsSameValue(const IniItem *item, void *object) const override;
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bool IsDefaultValue(void *object) const override;
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const std::string &Read(const void *object) const;
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private:
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@@ -324,6 +334,7 @@ struct ListSettingDesc : SettingDesc {
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std::string FormatValue(const void *object) const override;
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void ParseValue(const IniItem *item, void *object) const override;
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bool IsSameValue(const IniItem *item, void *object) const override;
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bool IsDefaultValue(void *object) const override;
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};
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/** Placeholder for settings that have been removed, but might still linger in the savegame. */
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@@ -334,6 +345,7 @@ struct NullSettingDesc : SettingDesc {
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std::string FormatValue(const void *object) const override { NOT_REACHED(); }
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void ParseValue(const IniItem *item, void *object) const override { NOT_REACHED(); }
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bool IsSameValue(const IniItem *item, void *object) const override { NOT_REACHED(); }
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bool IsDefaultValue(void *object) const override { NOT_REACHED(); }
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};
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typedef std::variant<IntSettingDesc, BoolSettingDesc, OneOfManySettingDesc, ManyOfManySettingDesc, StringSettingDesc, ListSettingDesc, NullSettingDesc> SettingVariant;
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