(svn r18839) -Codechange: Detriplicate drawing of spritelayouts in the GUI.
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@@ -13,6 +13,8 @@
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#include "sprite.h"
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#include "tile_cmd.h"
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#include "viewport_func.h"
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#include "landscape.h"
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#include "spritecache.h"
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#include "table/sprites.h"
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@@ -56,3 +58,41 @@ void DrawCommonTileSeq(const TileInfo *ti, const DrawTileSprites *dts, Transpare
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}
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}
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}
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/**
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* Draws a tile sprite sequence in the GUI
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* @param x X position to draw to
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* @param y Y position to draw to
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* @param dts Sprite and subsprites to draw
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* @param orig_offset Sprite-Offset for original sprites
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* @param newgrf_offset Sprite-Offset for NewGRF defined sprites
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* @param default_palette The default recolour sprite to use (typically company colour)
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*/
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void DrawCommonTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32 orig_offset, uint32 newgrf_offset, SpriteID default_palette)
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{
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const DrawTileSeqStruct *dtss;
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Point child_offset = {0, 0};
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foreach_draw_tile_seq(dtss, dts->seq) {
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SpriteID image = dtss->image.sprite;
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if (newgrf_offset == 0 || HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) {
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image += orig_offset;
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} else {
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image += newgrf_offset;
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}
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SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, default_palette);
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if ((byte)dtss->delta_z != 0x80) {
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Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z);
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DrawSprite(image, pal, x + pt.x, y + pt.y);
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const Sprite *spr = GetSprite(image & SPRITE_MASK, ST_NORMAL);
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child_offset.x = pt.x + spr->x_offs;
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child_offset.y = pt.y + spr->y_offs;
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} else {
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/* For stations and original spritelayouts delta_x and delta_y are signed */
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DrawSprite(image, pal, x + child_offset.x + dtss->delta_x, y + child_offset.y + dtss->delta_y);
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}
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}
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}
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