(svn r18912) -Codechange: free up a bunch of airporttile ids by using the tile animation frame
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@@ -46,7 +46,7 @@
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#include "saveload_internal.h"
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extern const uint16 SAVEGAME_VERSION = 136;
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extern const uint16 SAVEGAME_VERSION = 137;
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SavegameType _savegame_type; ///< type of savegame we are loading
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