Codechange: Replace TILE_AREA_LOOP with range-based for loops

This commit is contained in:
glx22
2021-05-12 16:45:28 +02:00
committed by Loïc Guilloux
parent 5bd8144853
commit 38c97e1492
23 changed files with 101 additions and 76 deletions

View File

@@ -1265,7 +1265,7 @@ static void CheckCaches()
/* Check docking tiles */
TileArea ta;
std::map<TileIndex, bool> docking_tiles;
TILE_AREA_LOOP(tile, st->docking_station) {
for (TileIndex tile : st->docking_station) {
ta.Add(tile);
docking_tiles[tile] = IsDockingTile(tile);
}
@@ -1273,7 +1273,7 @@ static void CheckCaches()
if (ta.tile != st->docking_station.tile || ta.w != st->docking_station.w || ta.h != st->docking_station.h) {
DEBUG(desync, 2, "station docking mismatch: station %i, company %i", st->index, (int)st->owner);
}
TILE_AREA_LOOP(tile, ta) {
for (TileIndex tile : ta) {
if (docking_tiles[tile] != IsDockingTile(tile)) {
DEBUG(desync, 2, "docking tile mismatch: tile %i", (int)tile);
}