Codechange: Replace TILE_AREA_LOOP with range-based for loops
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@@ -103,7 +103,7 @@ static void FindStationsAroundSelection()
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Station *adjacent = nullptr;
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/* Direct loop instead of ForAllStationsAroundTiles as we are not interested in catchment area */
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TILE_AREA_LOOP(tile, ta) {
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for (TileIndex tile : ta) {
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if (IsTileType(tile, MP_STATION) && GetTileOwner(tile) == _local_company) {
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Station *st = Station::GetByTile(tile);
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if (st == nullptr) continue;
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@@ -2214,7 +2214,7 @@ static const T *FindStationsNearby(TileArea ta, bool distant_join)
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_deleted_stations_nearby.clear();
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/* Check the inside, to return, if we sit on another station */
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TILE_AREA_LOOP(t, ta) {
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for (TileIndex t : ta) {
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if (t < MapSize() && IsTileType(t, MP_STATION) && T::IsValidID(GetStationIndex(t))) return T::GetByTile(t);
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}
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