Codechange: Replace TILE_AREA_LOOP with range-based for loops
This commit is contained in:
@@ -329,7 +329,7 @@ bool FindSubsidyTownCargoRoute()
|
||||
/* Calculate the produced cargo of houses around town center. */
|
||||
CargoArray town_cargo_produced;
|
||||
TileArea ta = TileArea(src_town->xy, 1, 1).Expand(SUBSIDY_TOWN_CARGO_RADIUS);
|
||||
TILE_AREA_LOOP(tile, ta) {
|
||||
for (TileIndex tile : ta) {
|
||||
if (IsTileType(tile, MP_HOUSE)) {
|
||||
AddProducedCargo(tile, town_cargo_produced);
|
||||
}
|
||||
@@ -440,7 +440,7 @@ bool FindSubsidyCargoDestination(CargoID cid, SourceType src_type, SourceID src)
|
||||
/* Calculate cargo acceptance of houses around town center. */
|
||||
CargoArray town_cargo_accepted;
|
||||
TileArea ta = TileArea(dst_town->xy, 1, 1).Expand(SUBSIDY_TOWN_CARGO_RADIUS);
|
||||
TILE_AREA_LOOP(tile, ta) {
|
||||
for (TileIndex tile : ta) {
|
||||
if (IsTileType(tile, MP_HOUSE)) {
|
||||
AddAcceptedCargo(tile, town_cargo_accepted, nullptr);
|
||||
}
|
||||
|
Reference in New Issue
Block a user