Improve train speed adaptation with realistic braking
Take into account recorded speeds at signals along the reservation As noted in the lookahead See: #613
This commit is contained in:
44
src/pbs.cpp
44
src/pbs.cpp
@@ -14,6 +14,7 @@
|
||||
#include "pathfinder/follow_track.hpp"
|
||||
#include "tracerestrict.h"
|
||||
#include "newgrf_newsignals.h"
|
||||
#include "train_speed_adaptation.h"
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
@@ -408,6 +409,14 @@ static uint16 GetTrainSpeedLimitForRailtype(const Train *v, RailType rt, TileInd
|
||||
return speed;
|
||||
}
|
||||
|
||||
static void AddSignalToLookAhead(const Train *v, TrainReservationLookAhead *lookahead, uint16 signal_speed, uint16 signal_flags, TileIndex signal_tile, uint16 signal_track, int offset, int16 z_pos)
|
||||
{
|
||||
lookahead->AddSignal(signal_speed, offset, z_pos, signal_flags);
|
||||
if (_settings_game.vehicle.train_speed_adaptation) {
|
||||
lookahead->AddSpeedAdaptation(signal_tile, signal_track, offset, z_pos);
|
||||
}
|
||||
}
|
||||
|
||||
/** Follow a reservation starting from a specific tile to the end. */
|
||||
static PBSTileInfo FollowReservation(Owner o, RailTypes rts, TileIndex tile, Trackdir trackdir, FollowReservationFlags flags, const Train *v, TrainReservationLookAhead *lookahead)
|
||||
{
|
||||
@@ -589,7 +598,7 @@ static PBSTileInfo FollowReservation(Owner o, RailTypes rts, TileIndex tile, Tra
|
||||
const uint16 signal_flags = GetTunnelBridgeSignalStyle(tile) << 8;
|
||||
|
||||
/* Entrance signal */
|
||||
lookahead->AddSignal(signal_speed, 0, z, signal_flags);
|
||||
AddSignalToLookAhead(v, lookahead, signal_speed, signal_flags, tile, TrackdirToTrack(trackdir), 0, z);
|
||||
|
||||
update_z(tile, trackdir, false);
|
||||
|
||||
@@ -603,7 +612,8 @@ static PBSTileInfo FollowReservation(Owner o, RailTypes rts, TileIndex tile, Tra
|
||||
int offset = start_offset - TILE_SIZE;
|
||||
for (int i = 0; i < signals; i++) {
|
||||
offset += TILE_SIZE * spacing;
|
||||
lookahead->AddSignal(signal_speed, offset, chunnel ? LookaheadTileHeightForChunnel(length, i * spacing) : z, signal_flags);
|
||||
const int signal_z = chunnel ? LookaheadTileHeightForChunnel(length, i * spacing) : z;
|
||||
AddSignalToLookAhead(v, lookahead, signal_speed, signal_flags, tile, 0x100 + i, offset, signal_z);
|
||||
}
|
||||
|
||||
/* Exit signal */
|
||||
@@ -617,7 +627,7 @@ static PBSTileInfo FollowReservation(Owner o, RailTypes rts, TileIndex tile, Tra
|
||||
if (signal_speed == 0 || (bridge_speed != 0 && bridge_speed < signal_speed)) signal_speed = bridge_speed;
|
||||
}
|
||||
|
||||
lookahead->AddSignal(signal_speed, end_offset, z, signal_flags);
|
||||
AddSignalToLookAhead(v, lookahead, signal_speed, signal_flags, end, FindFirstTrack(GetAcrossTunnelBridgeTrackBits(end)), end_offset, z);
|
||||
|
||||
lookahead->SetNextExtendPositionIfUnset();
|
||||
} else {
|
||||
@@ -672,7 +682,7 @@ static PBSTileInfo FollowReservation(Owner o, RailTypes rts, TileIndex tile, Tra
|
||||
SetBit(signal_flags, TRSLAI_COMBINED);
|
||||
UpdateLookaheadCombinedNormalShuntSignalDeferred(tile, trackdir, lookahead->RealEndPosition());
|
||||
}
|
||||
lookahead->AddSignal(signal_speed, 0, z, signal_flags);
|
||||
AddSignalToLookAhead(v, lookahead, signal_speed, signal_flags, tile, TrackdirToTrack(trackdir), 0, z);
|
||||
lookahead->SetNextExtendPositionIfUnset();
|
||||
}
|
||||
}
|
||||
@@ -1073,7 +1083,8 @@ void TryCreateLookAheadForTrainInTunnelBridge(Train *t)
|
||||
int offset = -(int)TILE_SIZE;
|
||||
for (int i = 0; i < signals; i++) {
|
||||
offset += TILE_SIZE * spacing;
|
||||
t->lookahead->AddSignal(signal_speed, offset, HasBit(t->lookahead->flags, TRLF_CHUNNEL) ? LookaheadTileHeightForChunnel(length, i * spacing) : z, signal_flags);
|
||||
const int signal_z = HasBit(t->lookahead->flags, TRLF_CHUNNEL) ? LookaheadTileHeightForChunnel(length, i * spacing) : z;
|
||||
AddSignalToLookAhead(t, t->lookahead.get(), signal_speed, signal_flags, t->tile, 0x100 + i, offset, signal_z);
|
||||
}
|
||||
|
||||
/* Exit signal */
|
||||
@@ -1086,7 +1097,7 @@ void TryCreateLookAheadForTrainInTunnelBridge(Train *t)
|
||||
if (signal_speed == 0 || (bridge_speed != 0 && bridge_speed < signal_speed)) signal_speed = bridge_speed;
|
||||
}
|
||||
|
||||
t->lookahead->AddSignal(signal_speed, end_offset, z, signal_flags);
|
||||
AddSignalToLookAhead(t, t->lookahead.get(), signal_speed, signal_flags, end, FindFirstTrack(GetAcrossTunnelBridgeTrackBits(end)), end_offset, z);
|
||||
|
||||
t->lookahead->SetNextExtendPositionIfUnset();
|
||||
}
|
||||
@@ -1174,6 +1185,8 @@ void FillTrainReservationLookAhead(Train *v)
|
||||
if (v->lookahead == nullptr) return;
|
||||
}
|
||||
|
||||
int32 old_reservation_end_position = 0;
|
||||
|
||||
if (v->lookahead == nullptr) {
|
||||
v->lookahead.reset(new TrainReservationLookAhead());
|
||||
v->lookahead->current_position = 0;
|
||||
@@ -1205,6 +1218,7 @@ void FillTrainReservationLookAhead(Train *v)
|
||||
v->lookahead->reservation_end_position += station_offset_tiles * TILE_SIZE;
|
||||
}
|
||||
} else {
|
||||
old_reservation_end_position = v->lookahead->reservation_end_position;
|
||||
tile = v->lookahead->reservation_end_tile;
|
||||
trackdir = v->lookahead->reservation_end_trackdir;
|
||||
if (IsTunnelBridgeSignalSimulationEntranceTile(tile) && TrackdirEntersTunnelBridge(tile, trackdir)) {
|
||||
@@ -1263,6 +1277,24 @@ void FillTrainReservationLookAhead(Train *v)
|
||||
|
||||
FlushDeferredDetermineCombineNormalShuntMode(v);
|
||||
SetTrainReservationLookaheadEnd(v);
|
||||
|
||||
if (_settings_game.vehicle.train_speed_adaptation && v->signal_speed_restriction > 0 && v->lookahead->reservation_end_position > old_reservation_end_position) {
|
||||
for (const TrainReservationLookAheadItem &item : v->lookahead->items) {
|
||||
if (item.type == TRLIT_SPEED_ADAPTATION && item.end + 1 >= old_reservation_end_position && item.end + 1 < v->lookahead->reservation_end_position) {
|
||||
uint16 signal_speed = GetLowestSpeedTrainAdaptationSpeedAtSignal(item.data_id, item.data_aux);
|
||||
|
||||
if (signal_speed == 0) {
|
||||
/* unrestricted signal ahead, remove current speed adaptation */
|
||||
v->signal_speed_restriction = 0;
|
||||
break;
|
||||
}
|
||||
if (signal_speed > v->signal_speed_restriction) {
|
||||
/* signal ahead with higher speed, increase current speed adaptation */
|
||||
v->signal_speed_restriction = signal_speed;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
Reference in New Issue
Block a user