Improve train speed adaptation with realistic braking

Take into account recorded speeds at signals along the reservation
As noted in the lookahead

See: #613
This commit is contained in:
Jonathan G Rennison
2023-11-24 22:38:07 +00:00
parent 3f90910bb8
commit 38df621e62
7 changed files with 130 additions and 39 deletions

View File

@@ -81,7 +81,7 @@ enum ChooseTrainTrackFlags {
};
DECLARE_ENUM_AS_BIT_SET(ChooseTrainTrackFlags)
std::unordered_map<SignalSpeedKey, SignalSpeedValue, SignalSpeedKeyHashFunc> _signal_speeds(1 << 16);
btree::btree_map<SignalSpeedKey, SignalSpeedValue> _signal_speeds;
static void TryLongReserveChooseTrainTrackFromReservationEnd(Train *v, bool no_reserve_vehicle_tile = false);
static Track ChooseTrainTrack(Train *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, ChooseTrainTrackFlags flags, bool *p_got_reservation, ChooseTrainTrackLookAheadState lookahead_state = {});
@@ -966,6 +966,9 @@ static void ApplyLookAheadItem(const Train *v, const TrainReservationLookAheadIt
case TRLIT_CURVE_SPEED:
if (_settings_game.vehicle.train_acceleration_model != AM_ORIGINAL) limit_speed(item.start, item.data_id, item.z_pos);
break;
case TRLIT_SPEED_ADAPTATION:
break;
}
}
@@ -7566,27 +7569,70 @@ void SetSignalTrainAdaptationSpeed(const Train *v, TileIndex tile, uint16 track)
_signal_speeds[speed_key] = speed_value;
}
void ApplySignalTrainAdaptationSpeed(Train *v, TileIndex tile, uint16 track)
static uint16 GetTrainAdaptationSpeed(TileIndex tile, uint16 track, Trackdir last_passing_train_dir)
{
SignalSpeedKey speed_key = {
speed_key.signal_tile = tile,
speed_key.signal_track = track,
speed_key.last_passing_train_dir = v->GetVehicleTrackdir()
speed_key.last_passing_train_dir = last_passing_train_dir
};
const auto found_speed_restriction = _signal_speeds.find(speed_key);
if (found_speed_restriction != _signal_speeds.end()) {
if (found_speed_restriction->second.IsOutOfDate()) {
_signal_speeds.erase(found_speed_restriction);
v->signal_speed_restriction = 0;
return 0;
} else {
v->signal_speed_restriction = std::max<uint16>(25, found_speed_restriction->second.train_speed);
return std::max<uint16>(25, found_speed_restriction->second.train_speed);
}
} else {
v->signal_speed_restriction = 0;
return 0;
}
}
void ApplySignalTrainAdaptationSpeed(Train *v, TileIndex tile, uint16 track)
{
uint16 speed = GetTrainAdaptationSpeed(tile, track, v->GetVehicleTrackdir());
if (speed > 0 && v->lookahead != nullptr) {
for (const TrainReservationLookAheadItem &item : v->lookahead->items) {
if (item.type == TRLIT_SPEED_ADAPTATION && item.end + 1 < v->lookahead->reservation_end_position) {
uint16 signal_speed = GetLowestSpeedTrainAdaptationSpeedAtSignal(item.data_id, item.data_aux);
if (signal_speed == 0) {
/* unrestricted signal ahead, disregard speed adaptation at earlier signal */
v->signal_speed_restriction = 0;
return;
}
if (signal_speed > speed) {
/* signal ahead with higher speed adaptation speed, override speed adaptation at earlier signal */
speed = signal_speed;
}
}
}
}
v->signal_speed_restriction = speed;
}
uint16 GetLowestSpeedTrainAdaptationSpeedAtSignal(TileIndex tile, uint16 track)
{
uint16 lowest_speed = 0;
SignalSpeedKey speed_key = { tile, track, (Trackdir)0 };
for (auto iter = _signal_speeds.lower_bound(speed_key); iter != _signal_speeds.end() && iter->first.signal_tile == tile && iter->first.signal_track == track;) {
if (iter->second.IsOutOfDate()) {
iter = _signal_speeds.erase(iter);
} else {
uint16 adapt_speed = std::max<uint16>(25, iter->second.train_speed);
if (lowest_speed == 0 || adapt_speed < lowest_speed) lowest_speed = adapt_speed;
++iter;
}
}
return lowest_speed;
}
uint16 Train::GetMaxWeight() const
{
uint16 weight = CargoSpec::Get(this->cargo_type)->WeightOfNUnitsInTrain(this->GetEngine()->DetermineCapacity(this));