Add new landscape variable for ground density and snow presence
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@@ -1762,6 +1762,7 @@ static const NIVariable _niv_newlandscape[] = {
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NIV(0x42, "tile height"),
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NIV(0x43, "tile hash"),
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NIV(0x44, "landscape type"),
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NIV(0x45, "ground info"),
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NIV(0x60, "land info of nearby tiles"),
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NIV_END(),
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};
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